cs无后坐力脚本
Ⅰ 求一绿色CS1.6脚本就是无后座力,开枪也是静态准心
您好,透视、自瞄这些功能脚本确实无法做到,唯独作弊器才能实现,如果有的脚本宣扬这些功能无非是添加了作弊器的里功能,整个性质都变了。
脚本无后坐力是靠模型实现的,你自己看起来枪口不动 但实际后坐力还是有的,我这还有套换枪无动作+无后坐力的模型,但实际效果一点用也没有,完全视觉效果, 依然有后坐力 换枪的时间依然有,真正的弹道是直线,子弹都打一个点上,只有作弊器。
静态准心的参数是:cl_dynamiccrosshair 0
控制台输入即可
游戏愉快
Ⅱ cs1.5的无后坐力命令是什么
说是无后坐力,设置改了之后只是准心不动。后坐力依然存在。
准心不动命令为:就在控制台输入cl_dy,然后按tab,再按1
Ⅲ csgo无后坐力指令可以用吗
不可以用。
开无后坐力属于外挂行为,系统对这种外挂行为会给予封号处理。
《反恐精英:全球攻势》(简称:CS:GO)是由Valve与Hidden Path Entertainment合作开发的一款第一人称射击团队竞技游戏,于2012年8月21日在欧美地区正式发售。该游戏是《反恐精英》系列的第四部作品,玩家分为CT与T两个阵营,双方需在一个地图上进行多回合的战斗,各自达到地图要求目标或消灭全部敌方则取得胜利。
Ⅳ CS 枪无后坐力脚本
LZ,我可以认真的告诉你
CS脚本中没有无后坐力脚本,只有传说中的作弊器才可以无后坐力,所谓的无后座力脚本是添加了自动压枪.......
如果你有感觉我用XXX脚本就是后坐力小了呀,第一那是心理作用 第二脚本优化不同 任何脚本不可能减小后坐力,减小后坐力 不是靠脚本中那几句参数能做出来的...
无后坐力枪模我倒是有一套,需要的话 就补充问题 然后我发给你
那只是看起来无后坐力而已,视觉效果...
Ⅳ 谁给找一个变态CS.15脚本也就是无后坐力总之超级变态那种!
CS1.5脚本,让你打CS更顺手,并且还优化了显卡
先将下面的数据保存在空白的写子文档里,在点保存.最后将写字文档改为 config.cfg CFG是扩展名.最后将这个文件覆盖到?:\CS1.5中文硬盘版\cstrike 就可以了
感觉黑好
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "timeleft"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "hegren"
bind "CTRL" "+ck"
bind "SHIFT" "+speed"
bind "F1" "adjust_crosshair"
bind "F2" "exec net.cfg"
bind "F3" "cl_righthand 0"
bind "F4" "cl_righthand 1"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "+ak47"
bind "KP_UPARROW" "b424"
bind "KP_PGUP" "+awp"
bind "KP_LEFTARROW" "+mp5"
bind "KP_5" "p90"
bind "KP_RIGHTARROW" "ump45"
bind "KP_END" "+usp"
bind "KP_DOWNARROW" "+deagle"
bind "KP_PGDN" "p228"
bind "KP_ENTER" "hegren"
bind "KP_INS" "helm"
bind "KP_DEL" "vest"
bind "KP_SLASH" "nvgs"
bind "KP_MINUS" "defuser"
bind "KP_PLUS" "fb"
bind "MWHEELDOWN" "+ck"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "+voicerecord"
bind "PAUSE" "pause"
voice_scale "0.750000"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1.0"
fps_max "101.000000"
fps_modem "0"
crosshair "1.000000"
gamma "3.000000"
brightness "1.000000"
con_color "255 155 50"
net_graph "0.000000"
net_scale "5"
net_graphpos "2.000000"
sv_voiceenable "1"
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
mp_decals "300"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "5"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "1.000000"
volume "0.800000"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "1.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
name "4D%|%Ble^boY-_-#"
team ""
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
rate "25000.000000"
cl_updaterate "101.000000"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101.000000"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
sensitivity "3.400000"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
cl_corpsestay "180"
_cl_autowepswitch "1"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "1"
cl_dynamiccrosshair "1"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1"
hud_classautokill "1"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook