cs16awp腳本
⑴ 求CS1.6 AWP腳本 開鏡後能把四周透明的 要不就中間能看見
對不起 在CS1.6中 腳本無法實現狙鏡黑圈去除 ..
⑵ CS1.6錄象里的AWP準星腳本
你錯了耶,其實只有在CS錄象里才會有這個情況,病不是腳本,由於HLTV轉播的延遲,在換刀(有準星的都行)時,準星就不會馬上消失(準星延遲了),所以你就看見一個準星粘在上面..
還有延遲就是在換槍時沒有換槍動作,就像cs1.5中AWP於degle的效果一想(CS1.6沒了
⑶ 求cs1.6的AWP準星腳本!
用我的吧!!
http://file.mofile.com/docs/listallfiles.do
你可以到這下
用我的號下
tjwangchun這是賬號下面是密碼
23956473
1.6.和1.5都有看你要什麼了
不懂的可以發信息給我
⑷ CS1.6有沒有加快AWP開鏡速度的腳本急求!!!
要想快點
開鏡
,就得找以前的老版本了,現在的版本延遲了AWP開鏡速度,削弱了AWP的作用,使得游戲更加平衡.
提高亮度
你可以在CS文件
cstrike目錄里找config
文件,用記事本打開,把以下命令寫入記事本
brightness
3
gamma
3
寫入後保存關閉記事本即可.
⑸ cs1.6awp怎麼弄準星,怎麼弄腳本
你說的瞄準星是中間一個十字的還是像其他槍械一樣的綠色瞄準星,只是顏色是藍色?
如果是前者就是作弊器,如果是後者,AWP只有是購買正版的CS光碟安裝才會有,至於藍色只是設置了瞄準星的顏色而已。
⑹ CS1.6 AWP准心腳本
你可以去 bbs.cs123456.com 下載,裡面也有叫你如何安裝教程。我的腳本都是那下的。
⑺ 求CS1.6 M4AKAWP彈道純凈腳本
我自己用的腳本,是參照正規腳本編輯的,
只加了幾個FPS的優化參數,應該適合你
另外,我沒有貼出一鍵買槍的綁定設置,滑鼠靈敏記得改,名字就不用再說了~
還有就是~有一些BOT的設置,我可能沒有刪得徹底,不過戰網上打,不會有影響
剩下的~我也不清楚啦~LZ用用就知道了
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "bot_kill"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "stopsound"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+voicerecord"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "hegren"
bind "CTRL" "+ck"
bind "SHIFT" "+speed"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
brightness "3"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cull "1"
cl_clear "1"
cl_cmdbackup "2.000000"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "medium"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "40"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1"
crosshair "1.000000"
ex_interp "0.01"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_cull "1"
gl_clear "0"
gl_dither "1"
gl_flashblend "0"
gl_flipmatrix "0"
gl_fog "1"
gl_lightholes "0"
gl_monolights "0"
gl_overbright "0"
gl_picmip "0"
gl_playermip "2"
gl_polyoffset "0.1"
gl_smoothmodels "0"
gl_wateramp "0"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "arctic"
mp_decals "300.000000"
net_graph "3"
net_graphpos "0.0"
net_scale "5"
rate 25000
r_bmodelhighfrac "5.0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_lightmap "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "2"
setinfo "lang" "cn"
setinfo "ghosts" "1"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
⑻ 求cs1.6 AWP帶准心的腳本
那個不是腳本的問題...
那是你的那個腳本帶的一個槍械模型..
你沒發覺你用了後Awp的樣子變了么?那個準星就是槍械模型的一部分,一進入黑點的地方就看不到了...
⑼ CS1.6 AWP的腳本
正常版本1.6是沒准心的如果你真想要就要去下補丁了
下載個准心補丁,解壓後
直接放到cstrike\sprites就行了 ^_^
祝你玩的愉快