二叉樹的遍歷演算法c
『壹』 急求c語言寫二叉樹的遍歷
BinaryTree.h:
/********************************************************************
created: 2006/07/04
filename: BinaryTree.h
author: 李創
http://www.cppblog.com/converse/
purpose: 演示二叉樹的演算法
*********************************************************************/
#ifndef BinaryTree_H
#define BinaryTree_H
#i nclude <stdlib.h>
#i nclude <stack>
class BinaryTree
{
private:
typedef int Item;
typedef struct TreeNode
{
Item Node;
TreeNode* pRight;
TreeNode* pLeft;
TreeNode(Item node = 0, TreeNode* pright = NULL, TreeNode* pleft = NULL)
: Node(node)
, pRight(pright)
, pLeft(pleft)
{
}
}TreeNode, *PTreeNode;
public:
enum TraverseType
{
PREORDER = 0, // 前序
INORDER = 1, // 中序
POSTORDER = 2, // 後序
LEVELORDER = 3 // 層序
};
BinaryTree(Item Array[], int nLength);
~BinaryTree();
PTreeNode GetRoot()
{
return m_pRoot;
}
// 遍歷樹的對外介面
// 指定遍歷類型和是否是非遞歸遍歷,默認是遞歸遍歷
void Traverse(TraverseType traversetype, bool bRec = true);
private:
PTreeNode CreateTreeImpl(Item Array[], int nLength);
void DetroyTreeImpl(PTreeNode pTreenode);
void PreTraverseImpl(PTreeNode pTreenode); // 遞歸前序遍歷樹
void InTraverseImpl(PTreeNode pTreenode); // 遞歸中序遍歷樹
void PostTraverseImpl(PTreeNode pTreenode); // 遞歸後序遍歷樹
void NoRecPreTraverseImpl(PTreeNode pTreenode); // 非遞歸前序遍歷樹
void NoRecInTraverseImpl(PTreeNode pTreenode); // 非遞歸中序遍歷樹
void NoRecPostTraverseImpl(PTreeNode pTreenode); // 非遞歸後序遍歷樹
void LevelTraverseImpl(PTreeNode pTreenode);
PTreeNode m_pRoot; // 根結點
// 採用STL裡面的stack作為模擬保存鏈表結點的stack容器
typedef std::stack<BinaryTree::PTreeNode> TreeNodeStack;
};
#endif
BinaryTree.cpp:
/********************************************************************
created: 2006/07/04
filename: BinaryTree.cpp
author: 李創
http://www.cppblog.com/converse/
purpose: 演示二叉樹的演算法
*********************************************************************/
#i nclude <iostream>
#i nclude <assert.h>
#i nclude <queue>
#i nclude "BinaryTree.h"
BinaryTree::BinaryTree(Item Array[], int nLength)
: m_pRoot(NULL)
{
assert(NULL != Array);
assert(nLength > 0);
m_pRoot = CreateTreeImpl(Array, nLength);
}
BinaryTree::~BinaryTree()
{
DetroyTreeImpl(m_pRoot);
}
// 按照中序遞歸創建樹
BinaryTree::PTreeNode BinaryTree::CreateTreeImpl(Item Array[], int nLength)
{
int mid = nLength / 2;
PTreeNode p = new TreeNode(Array[mid]);
if (nLength > 1)
{
p->pLeft = CreateTreeImpl(Array, nLength / 2);
p->pRight = CreateTreeImpl(Array + mid + 1, nLength / 2 - 1);
}
return p;
}
void BinaryTree::DetroyTreeImpl(PTreeNode pTreenode)
{
if (NULL != pTreenode->pLeft)
{
DetroyTreeImpl(pTreenode->pLeft);
}
if (NULL != pTreenode->pRight)
{
DetroyTreeImpl(pTreenode->pRight);
}
delete pTreenode;
pTreenode = NULL;
}
// 遍歷樹的對外介面
// 指定遍歷類型和是否是非遞歸遍歷,默認是遞歸遍歷
void BinaryTree::Traverse(TraverseType traversetype, bool bRec /*= true*/)
{
switch (traversetype)
{
case PREORDER: // 前序
{
if (true == bRec)
{
std::cout << "遞歸前序遍歷樹\n";
PreTraverseImpl(m_pRoot);
}
else
{
std::cout << "非遞歸前序遍歷樹\n";
NoRecPreTraverseImpl(m_pRoot);
}
}
break;
case INORDER: // 中序
{
if (true == bRec)
{
std::cout << "遞歸中序遍歷樹\n";
InTraverseImpl(m_pRoot);
}
else
{
std::cout << "非遞歸中序遍歷樹\n";
NoRecInTraverseImpl(m_pRoot);
}
}
break;
case POSTORDER: // 後序
{
if (true == bRec)
{
std::cout << "遞歸後序遍歷樹\n";
PostTraverseImpl(m_pRoot);
}
else
{
std::cout << "非遞歸後序遍歷樹\n";
NoRecPostTraverseImpl(m_pRoot);
}
}
break;
case LEVELORDER: // 層序
{
std::cout << "層序遍歷樹\n";
LevelTraverseImpl(m_pRoot);
}
}
std::cout << std::endl;
}
// 遞歸前序遍歷樹
void BinaryTree::PreTraverseImpl(PTreeNode pTreenode)
{
if (NULL == pTreenode)
return;
std::cout << "Item = " << pTreenode->Node << std::endl;
PreTraverseImpl(pTreenode->pLeft);
PreTraverseImpl(pTreenode->pRight);
}
// 非遞歸前序遍歷樹
void BinaryTree::NoRecPreTraverseImpl(PTreeNode pTreenode)
{
if (NULL == pTreenode)
return;
TreeNodeStack NodeStack;
PTreeNode pNode;
NodeStack.push(pTreenode);
while (!NodeStack.empty())
{
while (NULL != (pNode = NodeStack.top())) // 向左走到盡頭
{
std::cout << "Item = " << pNode->Node << std::endl; // 訪問當前結點
NodeStack.push(pNode->pLeft); // 左子樹根結點入棧
}
NodeStack.pop(); // 左子樹根結點退
棧
if (!NodeStack.empty())
{
pNode = NodeStack.top();
NodeStack.pop(); // 當前結點退棧
NodeStack.push(pNode->pRight); // 當前結點的右子樹根結點入棧
}
}
}
// 中序遍歷樹
// 中序遍歷輸出的結果應該和用來初始化樹的數組的排列順序一致
void BinaryTree::InTraverseImpl(PTreeNode pTreenode)
{
if (NULL == pTreenode)
return;
if (NULL != pTreenode->pLeft)
{
InTraverseImpl(pTreenode->pLeft);
}
std::cout << "Item = " << pTreenode->Node << std::endl;
if (NULL != pTreenode->pRight)
{
InTraverseImpl(pTreenode->pRight);
}
}
// 非遞歸中序遍歷樹
void BinaryTree::NoRecInTraverseImpl(PTreeNode pTreenode)
{
if (NULL == pTreenode)
return;
TreeNodeStack NodeStack;
PTreeNode pNode;
NodeStack.push(pTreenode);
while (!NodeStack.empty())
{
while (NULL != (pNode = NodeStack.top())) // 向左走到盡頭
{
NodeStack.push(pNode->pLeft);
}
NodeStack.pop();
if (!NodeStack.empty() && NULL != (pNode = NodeStack.top()))
{
std::cout << "Item = " << pNode->Node << std::endl;
NodeStack.pop();
NodeStack.push(pNode->pRight);
}
}
}
// 後序遍歷樹
void BinaryTree::PostTraverseImpl(PTreeNode pTreenode)
{
if (NULL == pTreenode)
return;
if (NULL != pTreenode->pLeft)
{
PostTraverseImpl(pTreenode->pLeft);
}
if (NULL != pTreenode->pRight)
{
PostTraverseImpl(pTreenode->pRight);
}
std::cout << "Item = " << pTreenode->Node << std::endl;
}
// 非遞歸後序遍歷樹
void BinaryTree::NoRecPostTraverseImpl(PTreeNode pTreenode)
{
if (NULL == pTreenode)
return;
TreeNodeStack NodeStack;
PTreeNode pNode1, pNode2;
NodeStack.push(pTreenode);
pNode1 = pTreenode->pLeft;
bool bVisitRoot = false; // 標志位,是否訪問過根結點
while (!NodeStack.empty())
{
while (NULL != pNode1) // 向左走到盡頭
{
NodeStack.push(pNode1);
pNode1 = pNode1->pLeft;
}
pNode1 = NodeStack.top();
NodeStack.pop();
if (NULL == pNode1->pRight) // 如果沒有右子樹就是葉子結點
{
std::cout << "Item = " << pNode1->Node << std::endl;
pNode2 = pNode1;
pNode1 = NodeStack.top();
if (pNode2 == pNode1->pRight) // 如果這個葉子結點是右子樹
{
std::cout << "Item = " << pNode1->Node << std::endl;
NodeStack.pop();
pNode1 = NULL;
}
else // 否則訪問右子樹
{
pNode1 = pNode1->pRight;
}
}
else // 訪問右子樹
{
if (pNode1 == pTreenode && true == bVisitRoot) // 如果已經訪問過右子樹那麼就退出
{
std::cout << "Item = " << pNode1->Node << std::endl;
return;
}
else
{
if (pNode1 == pTreenode)
{
bVisitRoot = true;
}
NodeStack.push(pNode1);
pNode1 = pNode1->pRight;
}
}
}
}
// 按照樹的層次從左到右訪問樹的結點
void BinaryTree::LevelTraverseImpl(PTreeNode pTreenode)
{
if (NULL == pTreenode)
return;
// 層序遍歷用於保存結點的容器是隊列
std::queue<PTreeNode> NodeQueue;
PTreeNode pNode;
NodeQueue.push(pTreenode);
while (!NodeQueue.empty())
{
pNode = NodeQueue.front();
NodeQueue.pop();
std::cout << "Item = " << pNode->Node << std::endl;
if (NULL != pNode->pLeft)
{
NodeQueue.push(pNode->pLeft);
}
if (NULL != pNode->pRight)
{
NodeQueue.push(pNode->pRight);
}
}
}
main.cpp
/********************************************************************
created: 2006/07/04
filename: main.cpp
author: 李創
http://www.cppblog.com/converse/
purpose: 測試二叉樹的演算法
*********************************************************************/
#i nclude "BinaryTree.h"
#i nclude <stdio.h>
#i nclude <stdlib.h>
#i nclude <time.h>
#i nclude <iostream>
void DisplayArray(int array[], int length)
{
int i;
for (i = 0; i < length; i++)
{
printf("array[%d] = %d\n", i, array[i]);
}
}
void CreateNewArray(int array[], int length)
{
for (int i = 0; i < length; i++)
{
array[i] = rand() % 256 + i;
}
}
int main()
{
int array[10];
srand(time(NULL));
// 創建數組
CreateNewArray(array, 10);
DisplayArray(array, 10);
BinaryTree *pTree = new BinaryTree(array, 10);
// 測試前序遍歷
pTree->Traverse(BinaryTree::PREORDER);
std::cout << "root = " << pTree->GetRoot()->Node << std::endl;
std::cout << "root->left = " << pTree->GetRoot()->pLeft->Node << std::endl;
std::cout << "root->right = " << pTree->GetRoot()->pRight->Node << std::endl;
pTree->Traverse(BinaryTree::PREORDER, false);
// 測試中序遍歷
pTree->Traverse(BinaryTree::INORDER);
std::cout << "root = " << pTree->GetRoot()->Node << std::endl;
std::cout << "root->left = " << pTree->GetRoot()->pLeft->Node << std::endl;
std::cout << "root->right = " << pTree->GetRoot()->pRight->Node << std::endl;
pTree->Traverse(BinaryTree::INORDER, false);
// 測試後序遍歷
pTree->Traverse(BinaryTree::POSTORDER);
std::cout << "root = " << pTree->GetRoot()->Node << std::endl;
std::cout << "root->left = " << pTree->GetRoot()->pLeft->Node << std::endl;
std::cout << "root->right = " << pTree->GetRoot()->pRight->Node << std::endl;
pTree->Traverse(BinaryTree::POSTORDER, false);
// 測試層序遍歷
pTree->Traverse(BinaryTree::LEVELORDER);
system("pause");
delete pTree;
return 0;
}
『貳』 用C語言編程實現二叉樹的中序遍歷演算法
#include<stdio.h>
#include<stdlib.h>
struct BiTNode *stack[100];
struct BiTNode//定義結構體
{
char data;
struct BiTNode *lchild,*rchild;
};
void later(struct BiTNode *&p) //前序創建樹
{
char ch;
scanf("%c",&ch);
if(ch==' ')
p=NULL;
else
{
p=(struct BiTNode *)malloc(sizeof(struct BiTNode));
p->data=ch;
later(p->lchild);
later(p->rchild);
}
}
void print(struct BiTNode *p) //前序遍歷(輸出二叉樹)
{
int i=-1;
while(1)
{
while(p!=NULL)
{
stack[++i]=p->rchild;/*printf("ok?\n");*/
printf("%c",p->data);
p=p->lchild;
}
if(i!=-1)
{
p=stack[i];
i--;
}
else
return;
}
}
void main()//主函數
{
struct BiTNode *p,*t;
later(p);
print(p);
}
『叄』 二叉樹中序遍歷非遞歸演算法(c語言實現)
#include "stdio.h"
#include "stdlib.h"
#include "string.h"
#define null 0
struct node
{
char data;
struct node *lchild;
struct node *rchild;
};
//先序,中序 建樹
struct node *create(char *pre,char *ord,int n)
{
struct node * head;
int ordsit;
head=null;
if(n<=0)
{
return null;
}
else
{
head=(struct node *)malloc(sizeof(struct node));
head->data=*pre;
head->lchild=head->rchild=null;
ordsit=0;
while(ord[ordsit]!=*pre)
{
ordsit++;
}
head->lchild=create(pre+1,ord,ordsit);
head->rchild=create (pre+ordsit+1,ord+ordsit+1,n-ordsit-1);
return head;
}
}
//中序遞歸遍歷
void inorder(struct node *head)
{
if(!head)
return;
else
{
inorder(head->lchild );
printf("%c",head->data );
inorder(head->rchild );
}
}
//中序非遞歸遍歷
void inorder1(struct node *head)
{
struct node *p;
struct node *stack[20];
int top=0;
p=head;
while(p||top!=0)
{
while (p)
{
stack[top++]=p;
p=p->lchild ;
}
p=stack[--top];
printf("%c ",p->data );
p=p->rchild ;
}
}
//主函數
int main()
{
struct node * head;
char pre[30],ord[30];
int n;
gets(pre);
gets(ord);
n=strlen(pre);
head=create(pre,ord,n);
inorder(head);
printf("\n");
inorder1(head);
printf("\n");
}
//測試事例;
/*
-+a*b%cd/ef
a+b*c%d-e/f
*/
幾個月前自己編寫,原版
vc++ 6.0實驗通過
怎麼樣,老闆,第一次上網路知道,好激動
給點面子
給分!給分啊
『肆』 如何用C語言實現層次遍歷二叉樹
下面是c語言的前序遍歷二叉樹的演算法,在這里假設的節點元素值假設的為字元型,
說明:演算法中用到了結構體,也用到了遞歸的方法,你看看怎麼樣,祝你好運!
#include"stdio.h"
typedef
char
elemtype;
typedef
struct
node
//定義鏈表結構
{
elemtype
data;
//定義節點值
struct
note
*lchild;
//定義左子節點值
struct
note
*rchild;
//定義右節點值
}btree;
preorder(btree
*root)
//前序遍歷
{
if(roof!=null)
//如果不是空節點
{
printf("%c\n",root->data);
//輸出當前節點
preorder(root->lchild);
//遞歸前序遍歷左子節點
preorder(root->rchild);
//遞歸前序遍歷右子節點
}
return;
//結束
}
『伍』 求c#前中後序遍歷二叉樹的演算法及思想
下面簡單介紹一下幾種演算法和思路:
先序遍歷:
1. 訪問根結點
2. 按先序遍歷左子樹;
3. 按先序遍歷右子樹;
4. 例如:遍歷已知二叉樹結果為:A->B->D->G->H->C->E->F
中序遍歷:
1. 按中序遍歷左子樹;
2. 訪問根結點;
3. 按中序遍歷右子樹;
4. 例如遍歷已知二叉樹的結果:B->G->D->H->A->E->C->F
後序遍歷:
1. 按後序遍歷左子樹;
2. 按後序遍歷右子樹;
3. 訪問根結點;
4. 例如遍歷已知二叉樹的結果:G->H->D->B->E->F->C->A
層次遍歷:
1.從上到下,從左到右遍歷二叉樹的各個結點(實現時需要借輔助容器);
2.例如遍歷已知二叉樹的結果:A->B->C->D->E->F->G->H
附加代碼:
二叉遍歷演算法解決方案
using System;
using System.Collections.Generic;
using System.Text;
namespace structure
{
class Program
{
二叉樹結點數據結構的定義#region 二叉樹結點數據結構的定義
//二叉樹結點數據結構包括數據域,左右結點以及父結點成員;
class nodes<T>
{
T data;
nodes<T> Lnode, Rnode, Pnode;
public T Data
{
set { data = value; }
get { return data; }
}
public nodes<T> LNode
{
set { Lnode = value; }
get { return Lnode; }
}
public nodes<T> RNode
{
set { Rnode = value; }
get { return Rnode; }
}
public nodes<T> PNode
{
set { Pnode = value; }
get { return Pnode; }
}
public nodes()
{ }
public nodes(T data)
{
this.data = data;
}
}
#endregion
#region 先序編歷二叉樹
static void PreOrder<T>(nodes<T> rootNode)
{
if (rootNode != null)
{
Console.WriteLine(rootNode.Data);
PreOrder<T>(rootNode.LNode);
PreOrder<T>(rootNode.RNode);
}
}
#endregion
『陸』 二叉樹的層次遍歷演算法
二叉樹的層次遍歷演算法有如下三種方法:
給定一棵二叉樹,要求進行分層遍歷,每層的節點值單獨列印一行,下圖給出事例結構:
之後大家就可以自己畫圖了,下面給出程序代碼:
[cpp] view plain
void print_by_level_3(Tree T) {
vector<tree_node_t*> vec;
vec.push_back(T);
int cur = 0;
int end = 1;
while (cur < vec.size()) {
end = vec.size();
while (cur < end) {
cout << vec[cur]->data << " ";
if (vec[cur]->lchild)
vec.push_back(vec[cur]->lchild);
if (vec[cur]->rchild)
vec.push_back(vec[cur]->rchild);
cur++;
}
cout << endl;
}
}
最後給出完成代碼的測試用例:124##57##8##3#6##
[cpp] view plain
#include<iostream>
#include<vector>
#include<deque>
using namespace std;
typedef struct tree_node_s {
char data;
struct tree_node_s *lchild;
struct tree_node_s *rchild;
}tree_node_t, *Tree;
void create_tree(Tree *T) {
char c = getchar();
if (c == '#') {
*T = NULL;
} else {
*T = (tree_node_t*)malloc(sizeof(tree_node_t));
(*T)->data = c;
create_tree(&(*T)->lchild);
create_tree(&(*T)->rchild);
}
}
void print_tree(Tree T) {
if (T) {
cout << T->data << " ";
print_tree(T->lchild);
print_tree(T->rchild);
}
}
int print_at_level(Tree T, int level) {
if (!T || level < 0)
return 0;
if (0 == level) {
cout << T->data << " ";
return 1;
}
return print_at_level(T->lchild, level - 1) + print_at_level(T->rchild, level - 1);
}
void print_by_level_1(Tree T) {
int i = 0;
for (i = 0; ; i++) {
if (!print_at_level(T, i))
break;
}
cout << endl;
}
void print_by_level_2(Tree T) {
deque<tree_node_t*> q_first, q_second;
q_first.push_back(T);
while(!q_first.empty()) {
while (!q_first.empty()) {
tree_node_t *temp = q_first.front();
q_first.pop_front();
cout << temp->data << " ";
if (temp->lchild)
q_second.push_back(temp->lchild);
if (temp->rchild)
q_second.push_back(temp->rchild);
}
cout << endl;
q_first.swap(q_second);
}
}
void print_by_level_3(Tree T) {
vector<tree_node_t*> vec;
vec.push_back(T);
int cur = 0;
int end = 1;
while (cur < vec.size()) {
end = vec.size();
while (cur < end) {
cout << vec[cur]->data << " ";
if (vec[cur]->lchild)
vec.push_back(vec[cur]->lchild);
if (vec[cur]->rchild)
vec.push_back(vec[cur]->rchild);
cur++;
}
cout << endl;
}
}
int main(int argc, char *argv[]) {
Tree T = NULL;
create_tree(&T);
print_tree(T);
cout << endl;
print_by_level_3(T);
cin.get();
cin.get();
return 0;
}
『柒』 二叉樹先序遍歷演算法流程圖怎麼畫,學的是數據結構c語言。
在計算機軟體專業中,數據結構、以及 C 語言這兩門課程是非常重要的兩門課程。最為重要的是:如果將來想做計算機軟體開發工作的話,那麼對 C 語言中的指針編程、以及遞歸的概念是必須要熟練精通掌握的,因為它和數據結構課程中的鏈表、二叉樹等內容的關系實在是太緊密了。但是這個編程技能必須要依靠自己多上機實踐才能夠真正徹底掌握的。
首先要搞明白二叉樹的幾種遍歷方法:(1)、先序遍歷法:根左右;(2)、中序遍歷法:左根右;(3)、後序遍歷法:左右根。其中根:表示根節點;左:表示左子樹;右:表示右子樹。
至於談到如何畫先序遍歷的流程圖,可以這樣考慮:按照遞歸的演算法進行遍歷一棵二叉樹。
程序首先訪問根節點,如果根節點的值為空(NULL),則停止訪問;如果根節點的值非空,則遞歸訪問二叉樹的左子樹(left),然後是依然判斷二叉樹下面的左子樹下面的根節點是否為空(NULL),如果根節點的值為空(NULL),則返回上一層,再訪問二叉樹的右子樹(right)。依此類推。
『捌』 求用C語言實現二叉樹層次遍歷的遞歸演算法,謝謝!!!
演算法思想:層次遍歷目前最普遍用的就是隊列的那種方式,不是遞歸,但是用到while循環,既然題目要求用遞歸,可以用遞歸實現該while循環功能。演算法如下:
void TransLevele(Tree *r)
{
if (r==NULL)
{
return ;
}
printf("%c",r->ch);
if (r->left != NULL)
{
InsertQueue(r->left);
}
if (r->right != NULL)
{
InsertQueue(r->right);
}
Tree *t = DeleteQueue();
TransLevele(t);
}
//測試程序,創建樹輸入例如ABD##E##C##,根左右創建的方式。
如下代碼是測試通過的。
#include "stdlib.h"
#define MAX 100
typedef int Element;
typedef struct tree
{
Element ch;
struct tree *left;
struct tree *right;
}Tree;
typedef struct queue
{
Tree *a[MAX];
int front;
int rear;
}Queue;
Queue Qu;
void Init();
int InsertQueue(Element ch);
Tree *DeleteQueue();
void CreateTree(Tree **r);
void TransLevele(Tree *r);
void PrintTree(Tree *r);
int main()
{
Tree *r=NULL;
CreateTree(&r);
PrintTree(r);
printf("\n");
TransLevele(r);
return 0;
}
void Init()
{
int i=0;
for (i=0; i<MAX; i++)
{
Qu.a[i] = NULL;
}
Qu.front = 0;
Qu.rear = 0;
}
int InsertQueue(Tree *r)
{
if ( (Qu.rear+1)%MAX == Qu.front)
{
printf("Queue full!");
return 0;
}
Qu.a[Qu.rear] = r;
Qu.rear = (Qu.rear+1)%MAX;
return 1;
}
Tree *DeleteQueue()
{
if (Qu.front == Qu.rear)
{
printf("Queue empty");
return NULL;
}
Tree *t=NULL;
t = Qu.a[Qu.front];
Qu.front = (Qu.front+1)%MAX;
return t;
}
void CreateTree(Tree **r)
{
Element ch;
ch=getchar();
if (ch=='#')
{
(*r)=NULL;
return ;
}
*r = (Tree *)malloc(sizeof(Tree));
(*r)->ch = ch;
CreateTree(&((*r)->left));
CreateTree(&((*r)->right));
}
void PrintTree(Tree *r)
{
if (r==NULL)
{
return ;
}
printf("%c",r->ch);
PrintTree(r->left);
PrintTree(r->right);
}
void TransLevele(Tree *r)
{
if (r==NULL)
{
return ;
}
printf("%c",r->ch);
if (r->left != NULL)
{
InsertQueue(r->left);
}
if (r->right != NULL)
{
InsertQueue(r->right);
}
Tree *t = DeleteQueue();
TransLevele(t);
}
『玖』 C語言二叉樹的遍歷。
二叉樹的前中後遍歷(遞歸與非遞歸)
#include<stdio.h>
#include<stdlib.h>
typedef struct NODE
{
char value;
struct NODE *LChild;
struct NODE *RChild;
}BiTNode,*BiTree; //二叉樹數據結構
BiTree root;
typedef struct node
{
BiTNode *pointer;
struct node *link;
}LinkStackNode,*LinkStack; //鏈棧數據結構
LinkStack S;
int count = 0;
//BiTNode * InitTree(BiTree Tree);
BiTNode *CreateTree(BiTree Tree); //創建二叉樹
void PreOrder(BiTree Tree); //遞歸前序遍歷二叉樹
void MidOrder(BiTree Tree); //遞歸中序遍歷二叉樹
void PostOrder(BiTree Tree); //遞歸後序遍歷二叉樹
void NPreOrder(BiTree Tree); //非遞歸前序遍歷二叉樹
void NMidOrder(BiTree Tree); //非遞歸中序遍歷二叉樹
void NPostOrder(BiTree Tree); //非遞歸後序遍歷二叉樹
//---------------------------------------------------
LinkStackNode *InitLinkStack(LinkStack top); //初始化鏈棧
void Push(LinkStack top,BiTNode *p); //進棧操作
BiTNode * Pop(LinkStack top); //出棧操作
//int IsEmpty(LinkStack S); //判斷棧是否為空
void main()
{
//BiTree tree;
//root = InitTree(tree);
root = CreateTree(root);
PreOrder(root);
printf("\n");
MidOrder(root);
printf("\n");
PostOrder(root);
printf("\n");
NPreOrder(root);
printf("\n");
NMidOrder(root);
printf("\n");
NPostOrder(root);
printf("\n");
}
/*BiTNode * InitTree(BiTree Tree)
{
//BiTNode *root;
//root = Tree;
Tree = (BiTNode *)malloc(sizeof(BiTNode));
Tree = NULL;
//Tree->LChild = NULL;
//Tree->RChild = NULL;
return Tree;
}*/
//二叉樹的擴展先序遍歷的創建
BiTNode * CreateTree(BiTree Tree)
{
char ch;
ch = getchar();
if(ch == '.')
Tree = NULL;
else
{
Tree = (BiTNode *)malloc(sizeof(BiTNode));
if(Tree)
{
Tree->value = ch;
Tree->LChild = CreateTree(Tree->LChild);
Tree->RChild = CreateTree(Tree->RChild);
}
}
return Tree;
}
//遞歸前序遍歷二叉樹
void PreOrder(BiTree Tree)
{
if(Tree)
{
printf("%c",Tree->value);
PreOrder(Tree->LChild);
PreOrder(Tree->RChild);
}
}
//遞歸中序遍歷二叉樹
void MidOrder(BiTree Tree)
{
if(Tree)
{
MidOrder(Tree->LChild);
printf("%c",Tree->value);
MidOrder(Tree->RChild);
}
}
//遞歸後序遍歷二叉樹
void PostOrder(BiTree Tree)
{
if(Tree)
{
PostOrder(Tree->LChild);
PostOrder(Tree->RChild);
printf("%c",Tree->value);
}
}
//非遞歸前序遍歷二叉樹
void NPreOrder(BiTree Tree)
{
BiTNode *p;
S = InitLinkStack(S);
p = Tree;
while(p || count != 0)
{
if(p)
{
if(p->RChild)
Push(S,p->RChild);
printf("%c",p->value);
p = p->LChild;
}
else
p = Pop(S);
}
}
//非遞歸中序遍歷二叉樹
void NMidOrder(BiTree Tree)
{
//char ch;
BiTNode *p;
S = InitLinkStack(S);
p = Tree;
while(p || count != 0)
{
if(p)
{
Push(S,p);
p = p->LChild;
}
else
{
p = Pop(S);
printf("%c",p->value);
p = p->RChild;
}
}
}
//非遞歸後序遍歷二叉樹
void NPostOrder(BiTree Tree)
{
BiTNode *p,*q = NULL;
S = InitLinkStack(S);
p = Tree;
while(p || count != 0)
{
if(p)
{
Push(S,p);
p = p->LChild;
}
else
{
p = S->link->pointer;
if(p->RChild == NULL || p->RChild == q)
{
p = Pop(S);
printf("%c",p->value);
q = p;
p = NULL;
}
else
{
//p = Pop(S);
p = p->RChild;
}
}
}
}
//初始化鏈棧
LinkStackNode *InitLinkStack(LinkStack top)
{
top = (LinkStackNode *)malloc(sizeof(LinkStackNode));
return top;
}
//進棧操作
void Push(LinkStack top,BiTNode *p)
{
LinkStackNode *temp;
temp = (LinkStackNode *)malloc(sizeof(LinkStackNode));
if(temp)
{
temp->pointer = p;
temp->link = top->link;
top->link = temp;
count++;
}
}
//出棧操作
BiTNode * Pop(LinkStack top)
{
//char ch;
BiTNode *p;
LinkStackNode *temp;
p = (BiTNode *)malloc(sizeof(BiTNode));
temp = top->link;
if(temp)
{
top->link = temp->link;
p = temp->pointer;
free(temp);
count--;
}
return p;
}