打地鼠源碼
Ⅰ 基於java語言的打地鼠的小游戲源代碼是什麼
public void mouseClicked(MouseEvent e){
Object source=e.getSource(); //獲取事件源,即地滑鼠簽
if(source instanceof JLabel){ //如果事件是標簽組件
JLabel mouse=(JLabel)source; //強制轉換為JLabel標簽
mouse.setIcon(null); //取消標簽圖標
}
}
});
this.getContentPane().add(mouses[i]); //添加顯示地鼠的標簽到窗體
}
mouses[0].setLocation(253, 300); //設置每個標簽的位置
mouses[1].setLocation(333, 250);
mouses[2].setLocation(388, 296);
mouses[3].setLocation(362, 364);
mouses[4].setLocation(189, 353);
mouses[5].setLocation(240, 409);
final JLabel backLabel=new JLabel(); //創建顯示背景的標簽
backLabel.setBounds(0, 0, img.getIconWidth(), img.getIconHeight());
this.setBounds(100,100,img.getIconWidth(),img.getIconHeight());
backLabel.setIcon(img); //添加背景到標簽
this.getContentPane().add(backLabel); //添加背景標簽到窗體
}
/**
* 線程的核心方法
*/
public void run(){
while(true){ //使用無限循環
try{
Thread.sleep(3000); //使線程休眠3秒
int index=(int)(Math.random()*6); //生成隨機的地鼠索引
if(mouses[index].getIcon()==null){ //如果地滑鼠簽沒有設置圖片
mouses[index].setIcon(imgMouse); //為該標簽添加地鼠圖片
}
}catch(InterruptedException e){
e.printStackTrace();
}
}
}
}
Ⅱ 網上下的java手機游戲源碼怎麼用Eclipse在電腦上運行
額,呵呵,為手機寫的j2me代碼不可能不經過配置就直接在Eclipse上運行。
手機程序的入口不是main。
Eclipse一般是J2SE,J2EE的開發(最新版Eclipse3.6對其支持較好)。
若要運行j2me即手機應用開發文件,需要:
1.安裝Java SDK(手機開發運行環境),而且不同的運營商會有不同的專門的SDK。
2.安裝WTK(Sun Java Wireless Toolkit 即模擬手機運行環境的開發包)
以上兩步可以進行j2me的開發了,也可以用Eclipse(還要配置)等IDE進行開發,也可以運行一些開發好的文件(但必須有jar或jad文件)。
如果你知道是針對哪種手機的代碼,也可以下載專門模擬器試試運行下。
Ⅲ 如何用VB程序設計打地鼠游戲
下面是源代碼:
Form1:
Private Sub Form_Load() Dim temp As Integer Randomize
temp = Int(Rnd * 3) + 1
Form1.Picture = LoadPicture("C:\Users\Administrator\Desktop\打地鼠\picture" & temp & ".jpg") WindowsMediaPlayer1.URL = "C:\Users\Administrator\Desktop\打地鼠\Heaven's Devils.wma" End Sub
Private Sub Label1_Click() Form2.Show Form2.num = -1 Form1.Hide
WindowsMediaPlayer1.URL = ""
Open "C:\Users\Administrator\Desktop\打地鼠\primary.dat" For Append As #1 '寫操作 Close #1
Open "C:\Users\Administrator\Desktop\打地鼠\intermediate.dat" For Append As #2 Close #2
Open "C:\Users\Administrator\Desktop\打地鼠\advanced.dat" For Append As #3 Close #3 End Sub
Private Sub Label2_Click() End End Sub
Form2:
Dim allnum As Integer, oknum As Integer '定義變化次數 打中次數 Public num As Integer '判別是否第一次開始游戲 Dim flags1 As Boolean '判別文件是否保存 Public flags As Boolean '判別是否播放聲音 Private Sub countine_Click() pause.Enabled = True Timer1.Enabled = True countine.Enabled = False WLXZ.Enabled = True End Sub
Private Sub exit_Click() Dim X As Integer Dim tt As Integer
X = MsgBox("是否真的退出?", vbYesNo, "退出遊戲框")
If X = 6 Then
tt = MsgBox("退出遊戲之前,是否保存", vbYesNo, "保存提示") If tt = 6 Then
If flags1 = True Then End Else
If Timer1.Interval = 1000 Then
Open "C:\Users\Administrator\Desktop\打地鼠\primary.dat" For Append As #1 '寫操作
Print #1, Text1.Text + " " + Format(Date, "M/d/yy") Close #1
ElseIf Timer1.Interval = 500 Then
Open "C:\Users\Administrator\Desktop\打地鼠\intermediate.dat" For Append As #2
Print #2, Text1.Text + " " + Format(Date, "M/d/yy") Close #2 Else
Open "C:\Users\Administrator\Desktop\打地鼠\advanced.dat" For Append As #3
Print #3, Text1.Text + " " + Format(Date, "M/d/yy") Close #3 End If End If End If End End If End Sub
Private Sub Form_Load() Form4.Check1.Value = 1
WindowsMediaPlayer1.Controls.stop countine.Enabled = False pause.Enabled = False WLXZ.Enabled = False
Form5.Top = Form2.Top + 700 Form5.Left = Form2.Left flags1 = False flags = True End Sub
Private Sub help_Click() Form3.Show End Sub
Private Sub new_game_Click() num = num + 1 Dim t As Integer
If (num > 0) Then
t = MsgBox("新游戲開始之前,是否保存", vbYesNo, "保存提示") If t = 6 Then
flags1 = True
If Timer1.Interval = 1000 Then
Open "C:\Users\Administrator\Desktop\打地鼠\primary.dat" For Append As #1 '寫操作
Print #1, Text1.Text + " " + Format(Date, "M/d/yy") Close #1
ElseIf Timer1.Interval = 500 Then
Open "C:\Users\Administrator\Desktop\打地鼠\intermediate.dat" For Append As #2
Print #2, Text1.Text + " " + Format(Date, "M/d/yy") Close #2 Else
Open "C:\Users\Administrator\Desktop\打地鼠\advanced.dat" For Append As #3
Print #3, Text1.Text + " " + Format(Date, "M/d/yy") Close #3 End If End If End If
Call Form_Load
allnum = 0 '變化次數初始為0 oknum = 0 '打中次數初始為0 Timer1.Enabled = True pause.Enabled = True WLXZ.Enabled = True End Sub
Private Sub options_Click() Timer1.Enabled = False Form4.Show
WLXZ.Enabled = False countine.Enabled = True End Sub
Private Sub pause_Click() Dim r, g, b As Integer Timer1.Enabled = False countine.Enabled = True pause.Enabled = False WLXZ.Enabled = False
Form5.Top = Form2.Top + 700 Form5.Left = Form2.Left Form5.Show
Ⅳ 求下用FLASH做一個簡單的打地鼠的游戲的具體步驟
1.
准備美術素材,
鼠洞,鼠進洞動畫,出洞動畫,
打鼠的錘子
2.
把 鼠洞,鼠進洞動畫,出洞動畫
,這些組合到一個MovieClip,然後復制幾個(假如是10個)放到舞台上,取好名mc0~mc9
3.
寫程序,
(1)用打鼠的錘子
代替滑鼠
(2)
控制地vnu
: 設個定時器,一定時間內用隨機數取,取0-9的中任意數,播放出洞動畫,
出洞的mc偵聽滑鼠點擊,被點後計分,
沒被點,定時播放進洞動畫,收進洞里,不能點擊.
4.
這是最簡單的,要其它規則自己加,比如,設定有不同的地鼠,打到多少後游戲結束,或者定時結束,統計打了多少個
Ⅳ 初學者求助VB!打地鼠……
嗯,很好,你是一個求學的好同學。
不要源碼,要得就是自己的提高。
我想呢,
1,做界面,這個簡單畫就行了。九個按鈕。
2,做個timer1,看看 有地鼠flg
有,清地鼠,隨即 按鈕的caption寫,地鼠。標志 @有地鼠flg@
沒有,隨即 按鈕的caption寫,地鼠。標志 @有地鼠flg@
3,按鈕,自己是地鼠,+1,自己不是地鼠,啥也不做。
你看咋樣?
Ⅵ 誰知道安卓游戲源碼下載的網站
可以去易查、手游、手機樂園、等網站。進行相對應的機型綁定…就可以下載自己喜歡的游戲! 91里就應該有吧 這位朋友您好你在泡椒網安卓論壇上下載
Ⅶ 按鍵精靈安卓類是打地鼠代碼問題 高手進
首先,找圖區域錯誤.其次,按照腳本邏輯是不算的重復顯示0123,不管找沒有找到圖,因為顯示沒有在條件判斷裡面.如果要求沒有找到圖則顯示0123,那麼ShowMessage要寫到判斷里的否則語句下面
Ⅷ flash編程做一個打地鼠的游戲~~~簡單的!!!
這里有類似打地鼠的簡單源碼,自己下載來看看,flash cs4以上版本的。
Ⅸ 大神快來,我做到打地鼠游戲,為什麼老鼠不會消失
我知道,但是你上一個回答還沒處理呢。
我不想告訴你。
Ⅹ flash 仿「金山打字通之打地鼠」(打字游戲) 源碼
個簡單的Flash打字游戲
上一篇 / 下一篇 2007-09-25 16:42:03
查看( 142 ) / 評論( 3 ) / 評分( 5 / 0 )
代碼:
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
打字游戲 ——V1.0
日期:2007-9-24
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
定義變數
----------------------------------------------------------------------------------------------
*/
fscommand("fullscreen", true);
var Bring_num:Number = 0;
var Bring_maxnum:Number = 20;
var Grade_num:Number = 1;
var Grade_bring:Number = 100;
var Move_speed:Number = 2;
var Bring_speed:Number = 0;
var Press_num:Number = 0;
var Right_num:Number = 0;
var Loss_num:Number = 0;
var Grade_boolean:Boolean = false;
var Interval_num:Number = 0;
var Listener:Object = new Object();
var Addsound:Sound = new Sound();
var Addblast_mc:Object = new Object();
var Time_m:Number = 0;
var Time_s:Number = 1;
var Hide_id:Number;
/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Bring_word函數功能:隨機產生字元
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
*/
function Bring_word() {
var color_array:Array = new Array(0xffffff, 0x9B4A8B, 0xE0C0DB, 0xAC285E, 0x235CB1, 0x379D37, 0xB1A323);
var txtstyle:TextFormat = new TextFormat();
txtstyle.bold = true;
txtstyle.font = "宋體";
txtstyle.size = 20;
txtstyle.color = color_array[random(7)];
_root.Bring_num++;
if (_root.Bring_num>=Bring_maxnum) {
_root.Bring_num = 0;
}
switch (random(2)) {
case 0 :
txt = random(26)+97;
break;
case 1 :
txt = random(10)+48;
break;
}
_root.createTextField("txt"+_root.Bring_num, _root.Bring_num, random(Stage.width), -(random(200)+10), 25, 25);
this["txt"+_root.Bring_num].text = chr(txt);
this["txt"+_root.Bring_num].setTextFormat(txtstyle);
}
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Interval_event();初始化時產生的字元個數
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
*/
function Interval_event() {
Bring_word();
Interval_num++;
if (Interval_num>=3) {
clearInterval(Interval_id);
}
}
var Interval_id:Number = setInterval(Interval_event, 1000);
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
cyc_event下落函數
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
*/
function cyc_event() {
function _event() {
for (var i = 0; i<=Bring_maxnum; i++) {
var n:Number = random(2) ? -Math.random()*9 : Math.random()*9;
_root["txt"+i]._y += Move_speed;
_root["txt"+i]._x += n;
if (_root["txt"+i]._y>Stage.height) {
_root["txt"+i].removeTextField();
Bring_word();
Loss_num++;
loss_txt.text = Loss_num;
}
}
}
var cyc_id:Number = setInterval(_event, 50);
}
cyc_event();
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
監聽鍵盤
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
*/
Key.addListener(Listener);
Listener.onKeyDown = function() {
Press_num++;
//trace(Press_num);
if (Grade_boolean) {
Grade_num++;
Grade_boolean = false;
grade_txt.text = "第"+Grade_num+"關";
Move_speed += 2;
for (var i = 0; i<3; i++) {
Bring_word();
}
}
//trace("Press_num="+Press_num);
for (i=0; i<=Bring_maxnum; i++) {
if (_root["txt"+i].text == chr(Key.getAscii())) {
Right_num++;
Addsound.attachSound("Sound_mc");
Addsound.start();
//_root.attachMovie("Blast_mc", "Addblast_mc", _root.getNextHighestDepth(), {_x:_root["txt"+i]._x, _y:_root["txt"+i]._y});
Blast_mc.play();
Blast_mc._x = _root["txt"+i]._x;
Blast_mc._y = _root["txt"+i]._y;
_root["txt"+i].removeTextField();
Bring_word();
if (Right_num>=Grade_bring and Right_num%Grade_bring == 0) {
Grade_boolean = true;
} else {
Grade_boolean = false;
}
}
}
right_txt.text = String(Right_num);
if (Press_num-Right_num>0) {
wrong_txt.text = String(Press_num-Right_num);
} else {
Press_num += Math.abs(Press_num-Right_num);
}
};
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%5
時間函數
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%5
*/
function Time_event() {
Time_s++;
if (Time_s/60>1) {
Time_m++;
Time_s = 1;
}
time_txt.text = Time_m+":"+Time_s%60;
}
setInterval(Time_event, 1000);
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
簡介函數
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
*/
var newmenu:ContextMenu = new ContextMenu();
newmenu.hideBuiltInItems();
this.menu = newmenu;
newmenu.customItems.push(new ContextMenuItem("作者:Edward.yang", by_event));
newmenu.customItems.push(new ContextMenuItem("QQ:77839683", getqq));
newmenu.customItems.push(new ContextMenuItem("退出", exit_event, true));
function exit_event() {
fscommand("quit", "");
}
function by_event() {
Hide_id = setInterval(hide_by, 5000);
by_mc.gotoAndStop(2);
by_mc._alpha = 0;
by_mc.onEnterFrame = function() {
this._alpha += (100-this._alpha)/8;
this._x += (Stage.width/2-this._x)/8;
this._y += (Stage.height/2-this._y)/8;
//trace(this._alpha);
if (this._alpha>=100) {
delete by_mc.onEnterFrame;
}
};
}
function hide_by() {
by_mc.onEnterFrame = function() {
this._alpha -= 8;
//trace(this._alpha);
if (this._alpha<=0) {
this.gotoAndStop(1);
clearInterval(Hide_id);
delete by_mc.onEnterFrame;
}
};
}
function getqq() {
getURL("tencent://message/?uin=77839683");